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Art and Design

Adobe Max: Breaking Systems

Watched How to (Properly) Break Your Design System from Adobe

Learn why a design system is central to designing digital products and user experiences and when and how to break that system to make your work more inspired.

Great presentation.

Bauhaus principles:

  • Form follows function – everything has a purpose
  • Total work of art – designer is responsible for the totality of the project
  • Machines / technology needed for mass production

Technology allows work to scale – but scale is a blessing and a curse

Ginga (pronounced “jinga”) – cool way of moving, freely, loosely – Brazilian term

I think I need to look at some more Brazilian design, his examples are cool 🤔 Reminder it’s important to look outside of the familiar, not get stuck in European and American centric design.

“When we build, let us think that we build forever.” – John Ruskin

How can we refuse oblivion? How can we bring more eternal qualities to the digital products we ship?” – Fabricio Teixeira

Tips:

  • Deviate with a purpose
  • Don’t silo UX and UI, everything should work together “to deliver magical moments”
  • Bring tech into every step
  • Leave room for serendipity

“Signature moments”

Book rec:

By Tracy Durnell

Writer and designer in the Seattle area. Freelance sustainability consultant. Reach me at tracy.durnell@gmail.com. She/her.

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