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Keepsake games: self-guided TTRPGs

Bookmarked Jeeyon Shim carved a new path in crowdfunding for her keepsake games by Alexis Ong (The Verge)

When Shim began a long-term collaborative partnership with artist / designer Shing Yin Khor, she knew she’d found her footing. Starting with Field Guide to Memory, the pair defined keepsake games as both a genre and a useful shorthand for their work.

Field Guide to Memory is a ‘keepsake’ game written inside your own personal journal

Throughout the game, the player offers their own insight through their journal — a physical book that documents their character’s diary, field notes, and correspondence with nonplayer characters.

The “keepsake” is the unique journal created through gameplay. Connected play is their description of a cohort play along where everyone shares what they’ve created and goes through the experience together.

I’ve discovered I don’t especially like games, but this sounds like a different style worth trying out. Could be fun to play, and could be fun to write 🤔

Game now available for self-guided play as pdf.

I also like the idea of their keepsake “collection boxes” that were high tier rewards on one of their earlier Kickstarters. Sounds fun to assemble.

By Tracy Durnell

Writer and designer in the Seattle area. Freelance sustainability consultant. Reach me at tracy.durnell@gmail.com. She/her.

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